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Air Spinner

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Air Spinner
Air Spinner.png
Throw a disc of air into orbit around you!
Basic
Element Air Air.png
Type Basic
Subtypes Projectile
Damage 6, 10
Hit Count 5 per combo
Cooldown 0
Knockback 5, 15
Cost 14 Chaos gem.png
100 Gold.png
Pool 3
Enhanced
Throws two discs at the same time!
Cost 125 Gold.png

Air Spinner is a Basic Air Arcana in Wizard of Legend

Description[edit | edit source]

Throw a disc of air in the direction you are aiming that orbits the player once and deals 6 damage. Each combo of this basic arcana is 3 casts long with the third cast surrounding you in a large ring of air that deals 10 damage and pushes enemies back. If aimed at an enemy the air discs can hit them twice.

If enhanced, 2 discs of air are thrown out at once, increasing the number of hits. The second disc spawns behind the player.

Each press of the attack button throws out 1 disk (2 if enhanced).

Strategies[edit | edit source]

Since this basic covers a full 360 degree area around you, it can deal damage and protect you from enemies if you are surrounded.

This basic is particularly effective at dealing with Rogues as it protects your back from any surprise attacks they may spring on you.

Spell combos[edit | edit source]

  • Fuelled Berserk increases the speed of your basic arcana, creating a constant and nearly impenetrable circle of wind around you.
  • Magnetic Follow-up releases projectiles while attacking.
  • Calming Flow reduces cooldowns at the end of each combo.
  • Evading Zephyr allows you to evade all attacks while you use your basic arcana.
  • Using this basic alongside with other arcana that surround you such as Cardice Prime, Volt Pinball or Earthen Aegis can allow you to create a deadly "shield" around youself.

Item combos[edit | edit source]

Additional notes[edit | edit source]

  • Despite being a projectile based arcana it has very short range.