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Aqua Breaker

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Aqua Breaker
Aqua Breaker.png
Hold to charge up and release a rapidly spinning ball of water that creates an explosive deluge at maximum charge!
Element Water Water.png
Type Signature
Subtypes Projectile
Damage 10, 35
Hit Count ?
Cooldown 5
Knockback 25, 40
Cost 22 Chaos gem.png
175 Gold.png
Pool 4
Charges up twice as quickly!
Cost 200 Gold.png

Aqua Breaker is a Standard Water Arcana in Wizard of Legend

Description[edit | edit source]

Can be held to charge up a ball of water that will carry foes with it similar to the Wave Front dash Arcana. It can be used without charging for a reduced effect.

Strategies[edit | edit source]

  • The ball has huge AoE and CC potential. Blasting off a fully charged one on enemies before they aggro the player is a good way to start the fight
  • Though weaker, the attack will still drag enemies with it even if it isn't fully charged.
  • Since the explosion only occurs when the full charged ball hits a wall or max range(?), the move is less effective against enemies that don't get pushed around by it, such as bosses.

Spell combos[edit | edit source]

Item combos[edit | edit source]

Additional notes[edit | edit source]