|The Thundering Keep Update was released on January 16, and included a lot of new stuff and changes to old stuff. Please bear with us as the wiki is updated, and these red links and outdated info are cleaned up. Or if you're feeling adventurous and helpful, you're welcome to jump in and start editing things yourself!|
|This article is a stub. You can help Wizard of Legend Wiki by .|
|Summon a beam of chaos energy!|
Description[edit | edit source]
On cast, the player is knocked back slightly, then free movement is granted before the beam is fired. The beam deals 5 instances of 5 damage on all enemies and then 25 damage with a knockback. Player cannot be knocked out of bounds with the knockback of the cast.
Strategies[edit | edit source]
This spell has two charges by default, making it great in a combo against a boss or a group of enemies. Casting this spell as a signature will consume all charges, regardless of how many were remaining.
The charged signature version of this spell can be cast repeatedly for a short time by spamming the button to activate it.
This spell also has the added benefit of innately destroying projectiles allowing it to be used defensively.
Spell combos[edit | edit source]
Item combos[edit | edit source]
- Regenerative Inkwell will disable the signature cast, effectively refreshing the spell.
- Bladed Buckler allows Distortion Beam to gain signature charge when used to destroy projectiles