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Flame Strike

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Flame Strike
Flame Strike.png
Blast enemies away with plumes of flames! Can be charged for boosted effect!
Basic
Element Fire Fire.png
Type Basic
Subtypes Melee
Damage 7, 14, 28 (charged)
Hit Count 3 per combo
Cooldown 0
Knockback 5, 6, 12, 12
Cost 10 Chaos gem.png
100 Gold.png
Pool 1
Enhanced
Charged final blast now burns enemies and destroys enemies projectiles!
Damage 7, 14, 28 (charged), 16 (burn)
Hit Count 3 per combo
Cost 125 Gold.png

Flame Strike is a Basic Fire Arcana in Wizard of Legend

Description[edit | edit source]

Emit a large burst of flame in the direction you are aiming dealing 7 damage. Each combo of this basic is three casts long with the third cast dealing 14 damage. The attack button can be held on the final cast to charge up a large blast of flame that covers a larger area and deals 28 damage.

If enhanced, the charged attack burns enemies and can destroy enemy projectiles.

The attack button can be held to perform a full combo, ending with the charged blast.

Strategies[edit | edit source]

You must use the charged attack wisely as you are vulnerable while charging it up. Try to only used it when enemies are stunned or immobilised to avoid being interrupted.

Due to its wide area of effect, this basic can hit several enemies at once making it effective at dealing with groups of enemies.

Spell combos[edit | edit source]

  • Arcana that can hit move enemies together such as Spiraling Typhoon or Glacial Cross help to ensure that several enemies will be hit by Flame strike.
  • Due to the delay when charging up, consider using arcana that freeze enemies or otherwise immobilise them ( Water Prison or Grasping Earth) to ensure that you are not interrupted.

Item combos[edit | edit source]

Additional notes[edit | edit source]

  • Previously this arcana did not have a charged attack and functioned like most other basics. It was changed in the Thundering Keep Update to give the fire element a charged basic attack.