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Frost Feint

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Frost Feint
Frost Feint.png
Race forward while leaving behind a frozen decoy!
Basic
Element Water (Ice) Water.png
Type Dash
Subtypes ?
Damage 25
Hit Count ?
Cooldown 5.5
Knockback ?
Cost 10 Chaos gem.png
125 Gold.png
Pool 2
Enhanced
Leaves an extra decoy at the end of the dash!
Cost 150 Gold.png

Frost Feint is a Dash Water Arcana in Wizard of Legend

Description[edit | edit source]

Upon dashing, leave an ice decoy at the position from which you started the dash.

Enemies will actively target this decoy, and if an enemy strikes the decoy with a melee attack, they will take damage and have a chance of being frozen.

Strategies[edit | edit source]

This is a highly-effective defensive dash.

It is most effective when used to retreat from a close melee enemy, because projectiles will destroy the decoy without it dealing any damage.

Spell combos[edit | edit source]

Item combos[edit | edit source]

Additional notes[edit | edit source]

Video demonstration[edit | edit source]