Frost Scimitar

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Frost Scimitar
Frost Scimitar.png
Throw out a rapidly spinning sword that slowly returns to you as it slices enemies in its path!
Basic
Element Water (Ice) Water.png
Type Standard
Subtypes ?
Damage 15, 20, 2, 3
Hit Count ?
Cooldown 3.75
Knockback 6, 8, 8, -12
Cost 21 Chaos gem.png
150 Gold.png
Pool 4
Enhanced
Increases the damage and size of the sword!
Cost 175 Gold.png

Frost Scimitar is a Standard Water Arcana in Wizard of Legend

Description[edit | edit source]

This arcana passively builds charges up to a maximum of 2. When cast, this arcana uses 1 charge to throw out a spinning sword of ice that deals 15 damage and 2 damage per tick while it slowly returns to the player.

If enhanced, the size of the sword is increased and it will deal 20 damage when it flies out.

Charged Signature: Throw out 6 ice swords in a half-circle arc, dealing increased damage.

Strategies[edit | edit source]

This arcana, as one of the "boomerang" arcana, is excellent for its ability gather and manipulate the positioning of foes and set up other arcana due to its long active duration. The scimitars will return slowly at first, dragging foes with them and pick up speed as they continue to return.

The trajectory of the returning scimitars can be manipulated by moving after casting, allowing the player to hit enemies that they missed. Use this alongside this arcana's dragging properties to drag foes into pits.

To maximize damage of the charged Signature version, cast it as close to the target as possible.

Spell combos[edit | edit source]

Item combos[edit | edit source]

Additional notes[edit | edit source]

Arcana added in V1.2