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|Ignite a halo of flares that home in on the nearest foe!|
|Summons additional flares and increases duration!|
Description[edit | edit source]
Conjure 7 (10 if enhanced) fireballs that orbit the player in a clockwise direction for 4 seconds (5 is enhanced). Fireballs target the nearest enemy within range, dealing 7 damage each.
Charged Signature: Fireballs continuously spawn for 4 seconds, allowing for a total of 32 fireballs the be released. The first ring of 10 fireballs deal double damage.
Strategies[edit | edit source]
Since the fireball automatically target enemies no aiming is required, allowing for this arcana to be quickly used mid-combo with little thought.
Enemy projectiles collide with the fireballs when they are orbiting you, destroying both projectiles. This can allow for the fireballs to be used as a means of defence against enemy projectiles.
Standing close to a single enemy will cause all the fireball to immediately target the enemy, quickly dealing high damage.
Spell combos[edit | edit source]
Item combos[edit | edit source]
- Gloves of Gambit increases the damage of the fireballs.
- Reinforced Bracers causes fireball to destroy all enemy projectiles.
- Secret Wild Card pairs well with the signature of Homing Flares as both signatures can be active at once, doubling damage output.
Additional notes[edit | edit source]
- When the fireballs are orbiting the player they do not collide with explosive barrels.