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Ice Dagger
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Arcana
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Element | Water (Ice) | |
Type | Basic | |
Subtypes | Melee | |
Description | Pierce foes with conjured ice daggers! | |
Damage | 6, 6, 8, 10, 12 | |
Hit Count | 4 | |
Knockback | 14, 14, 16, 20, 20 | |
Cost | 19 100 | |
Pool | 4 | |
Enhanced
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Description | Throws out a piercing dagger on the final strike! |
Ice Dagger is a Basic Water Arcana in Wizard of Legend
Description
Summons a dagger of ice, and thrusts forward in the direction of the character, moving the wizard forward a small amount.
Strategies
Ice Dagger (basic) in cooperation with Fuelled Berserk (standard) makes a very fast hitting 30-ish combo. When this is used with Awe (cloak) and the Dark Katana (relic) it creates a very hard-hitting crit build which can beat most of the bosses in the game very quickly regardless of elemental effectiveness.
Despite its high knockback, it's generally a bad Arcana for pushing mobs away due to the fact that it pushes you forward a considerable amount. This is a double-edged sword, as this also benefits users who opt to pick up Silver Spinning Top. The movement speed drop is easily mitigated and the increased fire rate actually gives you very good movement speed as you move forward, especially with Fuelled Berserk.
Spell combos
Item combos
Additional notes
Holding down the key for this arcana causes it to cast in very quick succession.
This ability can be steered midway through, allowing the wizard to reaim if the enemy dodges.
Holding down the key for this arcana while the cursor is next to your character will prevent the movement aspect of this arcana.