Rapid Fire Agent

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Rapid Fire Agent
Rapid Fire Agent.png
Conjure an agent of fire that engages foes with a rapid barrage of fireballs!
Basic
Element Fire Fire.png
Type Standard
Subtypes Projectile, summon
Damage 5
Hit Count ~25
Cooldown 15s
Knockback 10
Duration 10
Cost 23 Chaos gem.png
200 Gold.png
Pool 4
Enhanced
Agents attack more often but deals less damage!
Damage 4
Hit Count ~40
Cost 225 Gold.png

Rapid Fire Agent is a Standard Fire Arcana in Wizard of Legend

Description[edit | edit source]

Conjure 1 agent that rapidly shoots fireballs at the nearest enemy. Each fireball deals 5 damage and they are fired at a rate of 2.5 per second.

If enhanced, the damage per fireball is decreased to 4 but the fire rate is increased to 4 per second. This causes the agent to deal much more damage overall.

The agent will remain active for 10 seconds, loosely following the player and teleporting back if the player strays to far away.

Agents have a set amount of health and can be killed by enemy attacks.

Strategies[edit | edit source]

Agents can be used to inflict damage to enemies passively while you use other arcana.

Since enemies actively target agents they can be used as a distraction, allowing you to attack enemies while they are off guard.

Due to the rapid rate at which the fireballs are shot, the fire agent can deal with several targets at once without leaving itself too vulnerable. The high fire rate also allows for damage to be dealt continuously so long as enemies are withing its range.

Spell combos[edit | edit source]

  • Utilising multiple agent arcana alongside each other allows you to overwhelm enemies with an onslaught of continuous and diverse attacks with little input from the player, besides summoning the agents when necessary.
  • Due to the autonomous nature of the agents, they can be used to reduce how vulnerable you are when using certain arcana, such as those that need to be charged-up or force you to be stationary.

Item combos[edit | edit source]

Additional notes[edit | edit source]