Rogue
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The Rogue is one of the enemies in Wizard of Legend.
Contents
Rogue Attacks[edit | edit source]
- Rank 1: Attacks with quick melee slash, can turn mostly invisible.
- Rank 2: Can teleport behind the player.
- Rank 3: Now combos a 2nd melee slash.
Fire Rogue[edit | edit source]
- Rank 1: Attacks with quick melee slash, throws 1 shuriken that homes onto the player and burns.
- Rank 2: Gains a dash, similar to
Searing Rush.
- Rank 3: Gains
Flame Breath.
Ice Rogue[edit | edit source]
- Rank 1: Attacks with quick melee slash, can shoot 1 icicle which freezes.
- Rank 2: Dashes backward and summons an ice clone that freezes when damaged, similar to
Frost Feint.
- Rank 3: Gains a dash which spawns and ice mine behind the rogue.
Earth Rogue[edit | edit source]
- Rank 1: Attacks with quick melee slash, can burrow underground and reappear at the player's location with an earth zone attack. Indicated by a red circle.
- Rank 2: Throws out a line of spike caltrops in front of them, poisoning when touched.
- Rank 3: Dashes backwards and forwards with
Spike Track.
Wind Rogue[edit | edit source]
- Rank 1: Attacks with a quick melee slash, can shoot two wind projectiles which can be redirected (by the rogue only) once.
- Rank 2: Gains
Shearing Chain.
- Rank 3: Dashes backwards and throws out a blast of wind.
Lightning Rogue[edit | edit source]
- Rank 1: Attacks with a quick melee slash, can throw a
Star Bolt shuriken. If the shuriken hits the player the rogue will drop down at their location, on a bolt of lightning.
- Rank 2: Gains
Shock Assault.
- Rank 3: Can summon two lightning mines at your location which explode with a burst of lightning.
Strategies[edit | edit source]
They have among the lowest health, but can easily take a chunk of health out of a reckless player.
Their melee slash will always deal a critical if it hits the player's back.
Rogues appear as a transparent grey silhouette when invisible.
Additional notes[edit | edit source]
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