Rogue

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The Rogue is one of the enemies in Wizard of Legend.


Rogue Attacks[edit | edit source]

  • Rank 1: Attacks with quick melee slash, can turn mostly invisible.
  • Rank 2: Can teleport behind the player.
  • Rank 3: Now combos a 2nd slash.

Fire Rogue[edit | edit source]

  • Rank 1: Attacks with quick melee slash, throws 1 shuriken that homes onto the player and burns.
  • Rank 2: Gains a dash, similar to Searing Rush
  • Rank 3: Gains  Flame Breath

Ice Rogue[edit | edit source]

  • Rank 1: Attacks with quick melee slash, can shoot 1 icicle which freezes.
  • Rank 2: Dashes backward and summons an ice clone that freezes when damaged, similar to Frost Feint
  • Rank 3: Gains a dash which spawns and ice mine behind the rogue.

Earth Rogue[edit | edit source]

  • Rank 1: Attacks with quick melee slash, can burrow underground and reappear at the player's location with an earth zone attack.
  • Rank 2: Throws out a line of spike caltrops in front of them.
  • Rank 3: Gains Spike Track where they also dash a second time backwards.

Wind Rogue[edit | edit source]

  • Rank 1: Attacks with a quick melee slash, can shoot two wind projectiles which can be redirected (by the rogue only) once.
  • Rank 2: Gains Shearing Chain
  • Rank 3: Dashes backwards and throws out a blast of wind.

Lightning Rogue[edit | edit source]

  • Rank 1: Attacks with a quick melee slash, can fire a small ball of lightning.
  • Rank 2: Gains Shock Assault
  • Rank 3: Can summon two lightning mines at your location which explode with a burst of lightning.

Strategies[edit | edit source]

They have among the lowest health, but can easily take a chunk of health out of a reckless player.

Their melee slash will always crit if it hits the player's back.

Rogues appear as a transparent grey silhouette when invisible.

Additional notes[edit | edit source]