Rogue

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The Rogue is one of the enemies in Wizard of Legend.


Rogue Attacks[edit | edit source]

  • Rank 1: Attacks with quick melee slash, can turn mostly invisible.
  • Rank 2: Can teleport behind the player.
  • Rank 3: Now combos a 2nd melee slash.

Fire Rogue[edit | edit source]

  • Rank 1: Attacks with quick melee slash, throws 1 shuriken that homes onto the player and burns.
  • Rank 2: Gains a dash, similar to Searing Rush.
  • Rank 3: Gains  Flame Breath.

Ice Rogue[edit | edit source]

  • Rank 1: Attacks with quick melee slash, can shoot 1 icicle which freezes.
  • Rank 2: Dashes backward and summons an ice clone that freezes when damaged, similar to Frost Feint.
  • Rank 3: Gains a dash which spawns and ice mine behind the rogue.

Earth Rogue[edit | edit source]

  • Rank 1: Attacks with quick melee slash, can burrow underground and reappear at the player's location with an earth zone attack. Indicated by a red circle.
  • Rank 2: Throws out a line of spike caltrops in front of them, poisoning when touched.
  • Rank 3: Dashes backwards and forwards with Spike Track.

Wind Rogue[edit | edit source]

  • Rank 1: Attacks with a quick melee slash, can shoot two wind projectiles which can be redirected (by the rogue only) once.
  • Rank 2: Gains Shearing Chain.
  • Rank 3: Dashes backwards and throws out a blast of wind.

Lightning Rogue[edit | edit source]

  • Rank 1: Attacks with a quick melee slash, can throw a Star Bolt shuriken. If the shuriken hits the player the rogue will drop down at their location, on a bolt of lightning.
  • Rank 2: Gains Shock Assault.
  • Rank 3: Can summon two lightning mines at your location which explode with a burst of lightning.

Strategies[edit | edit source]

They have among the lowest health, but can easily take a chunk of health out of a reckless player.

Their melee slash will always deal a critical if it hits the player's back.

Rogues appear as a transparent grey silhouette when invisible.

Additional notes[edit | edit source]