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The Summoner is one of the enemies in Wizard of Legend.

Summoner Attacks[edit | edit source]

  • Rank 1: Fires 1 magic bolt, can summon 3 rush orbs (rush in straight line).
  • Rank 2: Can summon 1 guardian orb (has 2, 3, or 4 tiny orbiters protecting it, depending on what floor the player is on).
  • Rank 3: Can summon 2 shooter orbs (shoot 1 magic bolt).

Fire Summoner[edit | edit source]

Ice Summoner[edit | edit source]

Earth Summoner[edit | edit source]

Wind summoner[edit | edit source]

Lightning Summoner[edit | edit source]

Strategies[edit | edit source]

It's best to use Area of Effect arcana, that will disable the summoned enemies, and hurt the sorcerer as well.

Defeating all the enemies summoned by a Summoner will stun it.

Elemental variants of the Summoner should be prioritised above other enemies so prevent them from summoning their dangerous agents, seekers and zoners.

Since the elemental variants summon only one agent at a time they can be easily stunned by taking out the low-health agent.

Additional notes[edit | edit source]

Elemental summoners were added in the Thundering Keep Update.