Tearing Whirlwind

From Wizard of Legend Wiki
Jump to: navigation, search

This article is a stub. You can help Wizard of Legend Wiki by expanding it.

Tearing Whirlwind
Tearing Whirlwind.png
Rapidly spin forward and pull nearby enemies into your wake!
Element Air Air.png
Type Signature
Subtypes Melee, centred
Damage 4, 5
Hit Count ?
Cooldown 5.25
Knockback -20, -22
Cost 16 Chaos gem.png
150 Gold.png
Pool 3
Move and spin even faster, dealing more damage!
Cost 175 Gold.png

Tearing Whirlwind is a Signature Air Arcana in Wizard of Legend

Description[edit | edit source]

Rapidly spin forward and pull nearby enemies into your wake!

As a signature, enemies are initially pulled in, the effect lasts longer, and you are surrounded by an effect similar to Whirling Tornado which does additional damage and blocks projectiles.

Strategies[edit | edit source]

Tearing Whirlwind will not take you into a pit, even if you move up against the edge of one. You can use this to gather up enemies and drag them into holes for quick kills. Additionally, you can cancel its animation into other quick arcana if you time it right.

Spell combos[edit | edit source]

  • Blazing Lariat same cooldown, you can always use them together. One attracts enemies and the other repels them immediately.
  • Cardice Prime can be activated before use for extra damage.

Item combos[edit | edit source]

  • Hummingbird Feather gives the ability to temporarily hover over pits, allowing you to pull enemies into them without falling in yourself.
  • Dark Katana benefits significantly from this arcana, with its high number of area of effect hits.
  • Volatile Gemstone will quickly charge your signature with this arcana.

Additional notes[edit | edit source]