Thunder Drop

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Thunder Drop
Thunder Drop.png
Volt into the sky before crashing down on a bolt of lightning to shock all foes in the area!
Element Lightning Lightning.png
Type Signature
Subtypes Melee, Jump
Damage 30, 10
Hit Count ?
Cooldown 6
Knockback 10
Cost 17 Chaos gem.png
175 Gold.png
Pool 3
Creates a secondary aftershock!
Cost 200 Gold.png

Thunder Drop is a Standard Lightning Arcana in Wizard of Legend

Description[edit | edit source]

Vanish for a brief moment before crashing down in an electrified area strike that deals 32 damage and shocking for an additional 14 damage.

If enhanced, a secondary lightning strike will occur after a brief moment, dealing an additional total 22 damage while shocking for longer.

Charged Signature: Crash down while a large amount of electrified spears crash down randomly around the player, dealing increased damage in a larger area.

Strategies[edit | edit source]

This arcana acts as a great gap-closer while providing a small period of invulnerability to leap over foes' attacks and projectiles. To maximize damage, group foes close together. However, foes are occasionally able to attack the player as soon as they land. To avoid this, aim the attack so that the player will land a step or two away from the foe instead of directly on top of the foe.

To maximize damage for the charged Signature version, aim the attack so that the player lands as close to the foe as possible. Against mini-bosses or Council members, a single dash away will put the player in prime position to cast the charged Signature.

Spell combos[edit | edit source]

Item combos[edit | edit source]

Additional notes[edit | edit source]