Ward of Flames

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Ward of Flames
Ward of Flames.png
Form a ward of fire that damages enemies and increases all fire damage done in the area!
Basic
Element Fire Fire.png
Type Standard
Subtypes ?
Damage 0, 5
Hit Count ?
Cooldown 12
Knockback ?
Duration 8
Cost 25 Chaos gem.png
125 Gold.png
Pool 5
Enhanced
Ward area is increased and also increases water damage done in the area!
Cost 150 Gold.png

Ward of Flames is a Standard Fire Arcana in Wizard of Legend

Description[edit | edit source]

The Fire element version of the ward spell. Enemies take 20% more damage from Fire Arcana while within the ward's radius. This Arcana has and initial blast that deals more damage than the periodic damage pulses and burns enemies hit. The ward lingers for about 8 seconds.

When enhanced, this Arcana will increase water damage and gain a wider AoE.

Strategies[edit | edit source]

Spell combos[edit | edit source]

  • Generally, you'll want to use fire arcana as they'll benefit from the ward's effect.
    • Those under Melee subtype due to the ward's limited radius and how the ward is set up in front of you. You'll also want arcana with low knock back, lest enemies are pushed out of the ward's radius.
    • Due to how Tracer Barrage works, its projectiles cause enemies to be knocked towards you, back into the ward's radius.

Item combos[edit | edit source]

Additional notes[edit | edit source]