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Radiant Blast
Radiant Blast
Arcana
ElementLightning Lightning
TypeBasic
SubtypesMelee
DescriptionRelease a surge of electric energy in a circular area! Can be charged for boosted effect!
Damage8, 12, 4 (charged attack)
Knockback5, 8, 8
Cooldown0
Cost17 Chaos gem
50 Gold
Pool4
Enhanced
DescriptionCharged blast deals extra damage and stuns for a longer duration!
Damage8, 18, 4 (charged attack)
Hit Count3 per combo (9 per charged combo)

Radiant Blast is a Basic Lightning Arcana in Wizard of Legend

Description[ | ]

Create a flash of electricity in front of you which deals 8 damage. Each combo of this basic arcana is 3 casts long with the final cast dealing 12 damage. Holding the attack button on the final cast causes it to also release a series of electrical spheres which linger briefly and deal 3 hits of 4 damage.

If enhanced, the final flash is larger, dealing 18 damage and the charged attack lingers for a longer duration causing it to hit 6 times.

The attack button can be held to perform a full combo, ending with the charged flash.

Strategies[ | ]

You must use the charged attack wisely as you are vulnerable while charging it up. Try to only used it when enemies are stunned or immobilised to avoid being interrupted.

The large area covered by the flashes makes Radiant Blast very effective against groups of enemies especially for a melee arcana.

Since the charged attack hits several times it keeps enemies hitstunned for a short period allowing you to easily follow up with other arcana. This also gives you the ability to chain together several charged attacks on enemies while keeping them hitstunned.

Spell combos[ | ]

  • Fuelled Berserk Fuelled Berserk increases the speed of your basic attack, allowing you to rapidly cast flashes.
  • Magnetic Follow-up Magnetic Follow-up releases projectiles while attacking.
  • Calming Flow Calming Flow reduces cooldowns at the end of each combo.
  • Evading Zephyr Evading Zephyr allows you to evade all attacks while using your basic arcana.
  • Due to the delay when charging up, consider using arcana that freeze enemies or otherwise immobilise them (Water Prison Water Prison or Grasping Earth Grasping Earth) to ensure that you are not interrupted.
  • Arc Sphere Arc Sphere covers a similar area to Radiant Blast and can be used to hitstun enemies so you can safely charge up an attack.

Item combos[ | ]

Additional notes[ | ]


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