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Ward of Lightning
Ward of Lightning
Arcana
ElementLightning Lightning
TypeStandard
DescriptionSummon a lightning ward that shocks foes randomly and increases all lightning damage done in the area!
Damage0, 10
Cooldown12
Duration8
Cost25 Chaos gem
Pool5
Enhanced
DescriptionWard area is increased and also increases earth damage done in the area!

Ward of Lightning is a Standard Lightning Arcana in Wizard of Legend

Description

The Lightning element version of the ward spell. Enemies take about 20% more damage from lightning Arcana while within the ward's radius. This Arcana has and initial blast that deals more damage than the random lightning strikes and knocks enemies back further along with shocking enemies hit. This initial blast deals about 23 damage and the attacks afterwards deal 10, however it increases those damages becoming 27 and 12 respectively. The ward lingers for about 8 seconds.

When enhanced this Arcana will increase earth damage, and gain a wider area of effect.

Strategies

The ward of lighting can also be effective in two player, giving both players more overall damage if each have lightning Arcana.

Spell combos

This spell works well with all Lightning Arcana:

List of Lightning Arcana (click to expand)
Name Description Element Type DamageDam CooldownCD KnockbackKB DurationDur Cost Pool
Arc Sphere Arc Sphere Generate a stationary sphere of arcing current! Lightning Signature 5, 10 (shock) 5s 26 Chaos gem
150 Gold
5
Ball Lightning Ball Lightning Hold to charge up and release a devastating ball of lightning that shocks at maximum charge! Lightning Signature 12, 42 (shock) 5.5s 75, 75, 0 17 Chaos gem
175 Gold
3
Bolt Claymore Bolt Claymore Release a charged orb that can be detonated to strike all nearby foes with lightning! Lightning Standard 50, 20 (shock)/ 10 (shock) 6s 26 Chaos gem
150 Gold
5
Bolt Rail Bolt Rail Direct a short stream of lightning! Lightning Basic 5, 10 0 1 10 Chaos gem
50 Gold
1
Bouncing Surge Bouncing Surge Conjure a spear of lightning that bounces between enemies! Lightning Standard First 2 targets: 30, 16 (shock) All other targets: 10, 10 (shock) 5s 10 11 Chaos gem
150 Gold
2
Circuit Line Circuit Line Jolt ahead, leaving behind electric orbs that are chained together after a short delay! Lightning Dash 2 4s per charge 12 Chaos gem
50 Gold
3
Deferred Dynamo Deferred Dynamo Send out an electric orb that fires a continuous lightning stream at the first enemy it strikes! Lightning Signature 10, 4 4s per charge 16 Chaos gem
150 Gold
3
Dragon Circuit Dragon Circuit Summon a dragon that speeds along a circuit before crashing down on the enemy! Lightning Signature 10 4.5s per charge 10 26 Chaos gem
150 Gold
5
Dynamic Disarray Dynamic Disarray Release a shower of sparks that bounce off any enemies they strike! Lightning Standard 10, 8 (shock) 0.8s per charge 27 Chaos gem
175 Gold
5
Ion Spike Ion Spike Generate a charged orb that syncs up with nearby orbs before releasing a stream of lightning! Lightning Standard 6 4s per charge 10 Chaos gem
125 Gold
1
Laced Lightning Laced Lightning Summon a ring of lightning pins with a shocking current that laces them together! Lightning Standard 2 6s N/A ~3.5s 12 Chaos gem
175 Gold
2
Lightning Aspect Lightning Aspect Generate a field of electricity that shocks enemies you touch and causes the last hit of your basic arcana to summon a lightning bolt! Lightning Standard 20 (shock) 7s 4s 10 Chaos gem
125 Gold
2
Line Shock Agent Line Shock Agent Conjure an agent of lightning that assaults foes with a stream of lightning! Lightning Standard 2 15s 1 10s 23 Chaos gem
200 Gold
4
Magnetic Breakers Magnetic Breakers Fire off a pair of magnetized orbs that fly forward while bouncing off of each other! Lightning Signature 12 4.5s 30, 0 25 Chaos gem
125 Gold
5
Magsphere Magsphere Designed by Virtuoso David Gottsegen, this arcana allows you to pull all nearby projectiles into an orbit around you! Lightning Standard n/a 12s n/a 5s 11 Chaos gem
150 Gold
2
Radiant Beat Radiant Beat Stab at foes with a sword of pure lighting that generates additional swords on contact! Lightning Signature 10, 10 (shock), 5 4s per charge Chaos gem
Gold
Radiant Blast Radiant Blast Release a surge of electric energy in a circular area! Can be charged for boosted effect! Lightning Basic 8, 12, 4 (charged attack) 0 5, 8, 8 17 Chaos gem
50 Gold
4
Radiant Knockout Radiant Knockout Strike enemies with a mighty hammer before bringing down the lightning! Lightning Standard 40, 10 5.5s Chaos gem
Gold
Shock Assault Shock Assault Ride a bolt of lightning to shock foes in the area! Lightning Signature 5, 16 (shock) 5s 10 11 Chaos gem
150 Gold
2
Shock Line Shock Line Jolt ahead and leave behind a line of shocking current! Lightning Dash 16 (shock) 6s 17 Chaos gem
50 Gold
4
Shock Nova Shock Nova Hold to charge up and release an explosion of electricity that shocks all foes in the area at maximum charge! Lightning Signature 10, 14 (shock) (24 if fully charged) 5.5s 22 Chaos gem
175 Gold
4
Shock Wire Shock Wire Throw out a wire of current that shocks any enemies that it comes into contact with! Lightning Standard 16 (shock) 6s 2s 26 Chaos gem
150 Gold
5
Spark Array Spark Array Form a double weave of shocking sparks that slowly move outward! Lightning Signature 5, 24 (shock) 5.5s 26 Chaos gem
150 Gold
5
Spark Contact Spark Contact Jolt foes with a burst of electricity! Lightning Basic 6, 7, 8, 9, 10 0 10 12 Chaos gem
50 Gold
3
Star Bolt Star Bolt Hurl an electrified star that shocks any enemy it strikes! Lightning Standard 10, 12 (shock) 3.25s per charge 20 20 Chaos gem
125 Gold
4
Surge Anchor Surge Anchor Throws out an anchor that generates a surge of lightning between you and the anchor! Lightning Standard 2 6.5s per charge 4s 21 Chaos gem
150 Gold
4
Thunder Drop Thunder Drop Volt into the sky before crashing down on a bolt of lightning to shock all foes in the area! Lightning Signature 30, 16 (shock) 6s 10 16 Chaos gem
150 Gold
3
Thunder Line Thunder Line Jolt ahead as a burst of lightning shocks foes in the area! Lightning Dash 10, 12 (shock) 5s per charge 17 Chaos gem
50 Gold
4
Thunder Seekers Thunder Seekers Summon seekers that home in on and shock nearby enemies! Lightning Standard 10, 0, 18 (shock) 5.5s 2, 8 6s 11 Chaos gem
150 Gold
2
Thundering Chain Thundering Chain Generate a series of lightning strikes that shock foes! Lightning Standard 40, 10 (shock) 6s 10 Chaos gem
125 Gold
1
Twin Turbines Twin Turbines Throw out a rapidly revolving turbine that splits and creates streams of lightning while returning to you! Lightning Standard 25, 10, 2 4.5s 26 Chaos gem
150 Gold
5
Volt Disc Volt Disc Discharge an electric disc that bursts before dissipating! Lightning Basic 9, 0 0 0, 5 12 Chaos gem
50 Gold
3
Volt Pinball Volt Pinball Generate a protective ring of charged orbs that ricochet from foe to foe! Lightning Signature 8 6.75 25 4s 26 Chaos gem
150 Gold
5
Volt Tracer Volt Tracer Summon an electrified afterimage that tracks your path and explodes when it catches up to you! Lightning Dash 8, 8 4s per charge 20, 5, 5 22 Chaos gem
50 Gold
5
Voltaic Needle Voltaic Needle Dart forward and pin all foes in your path with a piercing lightning needle! Lightning Signature 25, 5 5.5s 60, 15 21 Chaos gem
150 Gold
4
Ward of Lightning Ward of Lightning Summon a lightning ward that shocks foes randomly and increases all lightning damage done in the area! Lightning Standard 20, 16 (shock) , 10 8s 8s 25 Chaos gem
125 Gold
5

Item combos

  • Battery of Taranis Battery of Taranis increases lightning damage further
  • Royal Flush Royal Flush if you use only lightning arcana, will greatly increase your damage due both to Royal Flush and from all your Arcana benefiting from the Ward.
  • Demi's Teapot Demi's Teapot will increase the duration of Ward of Lightning Ward of Lightning by 40%.

Additional notes

  • Enemies must be within Ward of Lightning Ward of Lightning's AoE to take increased damage. Only having the Player within the ward's AoE will not convey its damage buff.
  • There is a ward for each Element (excluding Chaos) which all have similar effects.



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