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Wind Sovereign Shuu is a member of the Council of Magic and one of the bosses in Wizard of Legend. He represents the Air element.
Attacks
- Attack names are unofficial and are used for purposes of reference
Air Jab - Shuu will briefly target a line before making a jab in that direction. This is done 3 times.
Twister Burst - Shuu will release several masses of swirling winds, similar to Breaking Twister.
Vortex - Shuu will create a vortex around himself, pulling the player in and dealing damage if they get close enough Very hard to avoid.
Turbulence (signature) - A series of consecutive targeting lines will appear across the arena, aimed at the player. After less than a second of delay, these lines will form into violent wind currents that will deal damage if the player has not moved.
The council members use three of the above attacks when they are the first council member. Each council member adds one more attack before their dance. So the second uses four, the third uses five, and Master Sura uses six attacks.
Strategies
Air Is weak to fire
Keep moving and dash away from the vacuum vortex Attack just dash and keep your distance then go in and attack when the time is right
Additional notes
- It's been speculated that Ciel, an NPC standing near the museum portal during the end scene, is secretly Shuu in disguise, based on his hair color and dialogue. He comments on the museum, saying "Wow! The ventilation in this museum is great! They've got some great fans!"
- Shuu was added in the Sky Palace Update.
- Shuu's name is derived from Shu, the Egyptian god of air.
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